Thursday, December 18, 2008

GAME DEVELOPMENT TECHNIQUE: Level Design

Week 8

This week was nice as we were talking about the design of our levels for our total conversions. We were shown a level from Max Payne and a 2D top down layout plan for the level. I already sketched my level layout at this point, way back in at the beginning of the semester and have stuck to the layout but had to alter the sizes as the level was a bit on the small size with the original measurements.

Our task this week was to finalise our level, which was already well on the way!

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