Tuesday, February 17, 2009

Long time no speak

So it is the second semester of the second year of Computer Games Programming at Derby Uni. This semester is going to be alot difficult than the last one but I think it's going to be fun and interesting.
This semester I am taking the following modules:

Applied Game Development - This is a group project in which we must create a game using Gamebryo, an engine commercially used in the games industry and was used in games such as Civilisation 4, Elder Scrolls 4: Oblivion, Fallout 3 and many others.

Interactive 3d Graphics Programming - In this module we are studying DirectX 9.0c and creating projects weekly using it.

Console Development - This module carries on from last semester where we were studying studying Mips programming on the PSP using official dev kits. This semester we start to program properly in this module in C for the PSP.

Mobile Devices - For this module we are studying JavaME and creating applications for our own mobile devices, including phones, i-pods, blackberrys what ever we want, which is pretty exciting as this is the easiest way to show people your work when you are out and about. Unreal, PSP, Gamebryo development is all well and good but when you can't just show people when you are at the pub a) because you would need a laptop at least and b) we are not allow to take the PSP and Gamebryo code outside of Uni.

Following shortly will be my Dev Diary entries for AGD minus any links to the Gamebryo code, entries on my work on DirectX in Inter 3D and more of the same from Console Dev and Mobile Devices.

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